It features a detailed break-down of the importance of usability testing, among other interesting insights into the development/usability process
This issue can be downloaded, for free here
It features a detailed break-down of the importance of usability testing, among other interesting insights into the development/usability process
This issue can be downloaded, for free here
Vertical Slice gave a presentation at UX Brighton last night, entitled “User Research and the Future of Gameplay Experience Design.” We had a great audience of UX and games industry professionals. It was fantastic to meet you all and chat after the talks.
Topics included:
Vertical Slice’s director of games research, Gareth R. White, gave a presentation at the Digital Games Research Association (DiGRA) 2009 conference “Breaking New Ground: Innovation in Games, Play, Practice and Theory“, held at Brunel University in London.
DiGRA is the top games research conference in the humanities and attracts world leading researchers with keynotes from industry and academic luminaries such as Media Molecule (Little Big Planet), Richard Bartle (MUD, precursor to modern MMOs like World of Warcraft) and Ian Bogost (Persuasive Games).
Gareth’s presentation was called “Wii Gaming for Older Players: From Motivation to Appropriation, and Usability to User Experience.”
Topics covered include,
Many thanks to the audience who provided lots of great discussion during the Q&A session.
Vertical Slice will be speaking at Develop in Brighton on Wednesday 15 July at 1:30pm (Production Track). We’ll be presenting alongside Jason Avent of Black Rock Studio on video games usability and user experience.